Cloak -> Cloak of Concentration -> Mantle of Discord. you wanna get the items before the speed bot,make a decision between Shoes of magi Or Shoes of focus,After selling boots for speed bot and selling hunters blessing id recommend the 3 next items after speed bot,also go what ever consumables you'd like they their not relevant to the build besides potion of power and elixer of power,you could chose between the three relics or go the way you want just enjoy the build, Tap each threat level to view Jormungandrs threats, His Wrap Can Counter your Second ability passive, Array ) This is a provisionally easy ranking. Jormungandr can have a maximum of 9 toxic clouds out at a time. ( Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. Provided you put in early aggression, he won't be a problem. This guide has not yet been updated for the current season. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. [display_name] => Khepri ( If he misses his chains on you, laugh at him. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. [god] => Array This effect cannot trigger more than once every 110s. For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. You can support us ad-free for less than $1 a month! Best tip for this matchup, but lots of wards and watch for ganks. Strong against grouped up enemies (AoE damage). There is no reason anyone should miss a chain on someone as big as Jorm. . Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. Please verify that you are not a bot to cast your vote. If you get frozen, it will hurt. [scoreVal] => 3 Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. Please keep this in mind while reading. Array This consumable deals 20000 True damage to Jungle Monsters around you. ( Q.) Essentially, this matchup will be won by whichever ADC is able to stay in lane. You can use this as a quick ward when checking Gold Fury or Fire giant, or just to mess with Loki's or Ao Kuang's. Want to support SmiteFire with an ad-free experience? Using this item allows you to teleport to any allied structure or ward while Rooted in place. Geb out tanks you, no contest. 7% of your Mana from items is converted to Magical Power. Cooldown - 110s. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. The ice slick is a large radius, and with Jorm's slow movement and bus sized turn radius, odds are Skadi's hurt is about to hurt a lot more. [display_name] => Fenrir [god_id] => 28 [scoreVal] => 1 Skill Order: Venomous Haze (Skill 1) > Consuming Bellow (Skill 2) > Submerge (Skill 3) > The World Serpent (Skill 4). [url] => athena Bastet: Amazing ability damage. ) [god] => Array [god_id] => 5 [scoreVal] => 3 [display_name] => Kumbhakarna This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. [url] => skadi Learn more about Jormungandrs abilities, Items, Relics. Array Stacks provide 1 Physical and Magical Protection. [notes] => Honestly, just charge her, she really can't stop you. 1. If the target has over 2000 Health, your ability bonus damage scales up. If the target has over 2000 Health, your ability bonus damage scales up. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). No not really, you'd be better off with any jungler, hell even Loki works better. ) Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. ( SMITEFire is the place to find the perfect build guide to take your game to the next level. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. If she's paired with someone like Xing Tian, you will die. a lot. Array If the target has over 2000 Health, your ability bonus damage scales up. There is no reason anyone should miss a chain on someone as big as Jorm. So, I suggest you should use Ganesha damage (solo), support. ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. If the enemy is 4 physical or 4 magical, I would switch spirit robe for either a hard physical or magical defense option (Oni Hunters or Breastplate/ Tyranical whichever wasn't bought already). Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. ) A.) Extra damage after the first instance is halved. Ult to escape/ regroup with teammates in need. [url] => izanami 1. Ymir build Damage (Solo) If you like Ymir damage (solo), you can refer this way. Array Jorm is still my favorite Smite god, and if I had to pick a main, it would be him. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Array [display_name] => Sobek When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. Jormungandr is god suitable for teamfights. [display_name] => Athena Array Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. While Empowered, Jormungandr's basic attack fires at its fastest rate. [notes] => This is a provisionally easy ranking. If you want, there is crit below. You could play a tiny rodent, or an anime schoolgirl, but you could also play Jormungandr the DESTROYER OF GODS! He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ) - Jorm's voice actor, Kellen Goff also voices plushie Jorm. Copyright 2019 SMITEFire | All Rights Reserved. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. [god_id] => 48 Can be upgraded at level 20. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Though I probably didn't need to tell you that. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. [scoreVal] => 3 Passive Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. [god_id] => 101 Vote received! [url] => cthulhu Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. Though I probably didn't need to tell you that. I want to receive promotions from our partners. [god] => Array Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. If he goes in for his stun, knock him up with your 3, if he starts pounding the ground, drop your 1 on his butt (if you aren't in it) and then ult him if you feel like it. Copyright 2019 SMITEFire | All Rights Reserved. SMITEFire is the place to find the perfect build guide to take your game to the next level. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. ) Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. [god_id] => 68 ( You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. [god_id] => 58 This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. 1. [god] => Array If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Smite God: Jormungandr Build Guide Discussion 2 More Guides Tap an item or ability icon for detailed info Jormungandr Build Start (Against Physical) Warrior's Blessing Imperial Helmet Healing Potion 2 Multi Potion 2 Teleport Fragment Start (safe) Warrior's Blessing Chalice of Healing Healing Potion Teleport Fragment Core Build Dynasty Plate Helm Data provided by Hi-Rez Studios. [url] => sylvanus 5 attacks/s decreasing while firing (min 2/s). This is a build from personal opinions and hope to receive your comments. Focussing the Geb will not accomplish much, cause thats what the Geb wants. Like a lot of hard matchups, this one is down to your partner in lane. ( Smite is an online battleground between mythical gods. PASSIVE - You deal 30% increased damage to Jungle Monsters. Smite God: Jormungandr Build Guide Discussion 0 More Guides Tap an item or ability icon for detailed info Jormungandr Build Attacker's Blessing Doom Orb Shoes of the Magi Breastplate of Valor Void Stone Spear of Desolation Rod of Tahuti Readme First, sorry for my english. [god] => Array Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Jormungandr & Gilded Arrow Buff! [god_id] => 57 PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities as Physical Damage. [god] => Array AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%. [god_id] => 106 ) [god_id] => 35 Can be upgraded at level 20. So, I suggest you should use Ymir damage (solo), support. Shard Relics can be upgraded to a new Relic once you reach Level 12. Can be upgraded at level 20. [display_name] => Sylvanus Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. - After the last update, Jorm's breath attack bypasses damage mitigation, cause otherwise it would be useless. The extra movement and attacks speed help as well. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful.
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